Acting as creative artists and researchers, students learn how to advance the state of the art of current interface technologies and applications. Through interdisciplinary research and team work, they also develop new aspects of interface design including its cultural and social applications. The themes elaborated under the Master's programme in relation to interactive technologies include Interactive Environments, Interactive Art, Ubiquitous Computing, game design, VR and MR environments, Sound Art, Media Art, Web-Art, Software Art, HCI research and interaction design.
The Interface Culture program at the Linz University of Arts Department of Media was founded in 2004 by Christa Sommerer and Laurent Mignonneau. The program teaches students of human-machine interaction to develop innovative interfaces that harness new interface technologies at the confluence of art, research, application and design, and to investigate the cultural and social possibilities of implementing them.
The term "interface" is omnipresent nowadays. Basically, it describes an intersection or linkage between different computer systems that makes use of hardware components and software programs to enable the exchange and transmission of digital information via communications protocols.
However, an interface also describes the hook-up between human and machine, whereby the human qua user undertakes interaction as a means of operating and influencing the software and hardware components of a digital system. An interface thus enables human beings to communicate with digital technologies as well as to generate, receive and exchange data. Examples of interfaces in very widespread use are the mouse-keyboard interface and graphical user interfaces (i.e. desktop metaphors). In recent years, though, we have witnessed rapid developments in the direction of more intuitive and more seamless interface designs; the fields of research that have emerged include ubiquitous computing, intelligent environments, tangible user interfaces, auditory interfaces, VR-based and MR-based interaction, multi-modal interaction (camera-based interaction, voice-driven interaction, gesture-based interaction), robotic interfaces, natural interfaces and artistic and metaphoric interfaces.
Artists in the field of interactive art have been conducting research on human-machine interaction for a number of years now. By means of artistic, intuitive, conceptual, social and critical forms of interaction design, they have shown how digital processes can become essential elements of the artistic process.
Ars Electronica and in particular the Prix Ars Electronica's Interactive Art category launched in 1991 has had a powerful impact on this dialog and played an active role in promoting ongoing development in this field of research.
The Interface Cultures program is based upon this know-how. It is an artistic-scientific course of study to give budding media artists and media theoreticians solid training in creative and innovative interface design. Artistic design in these areas includes interactive art, netart, software art, robotic art, soundart, noiseart, games & storytelling and mobile art, as well as new hybrid fields like genetic art, bioart, spaceart and nanoart.
It is precisely this combination of technical know-how, interdisciplinary research and a creative artistic-scientific approach to a task that makes it possible to develop new, creative interfaces that engender progressive and innovative artistic-creative applications for media art, media design, media research and communication.
Ausschreibung 2025
Artists in Residence in St. Virgil Salzburg
Kriterien
St. Virgil Salzburg, eines der großen Bildungszentren Österreichs, bietet in diesem Sommer zum zwanzigsten Mal zwei Künstler*innen der Bildenden Kunst einen Aufenthalt im Rahmen des Förderprojektes „Artists in Residence“ an.
Vergabemodus
Bewerben können sich alle Künstler*innen der Bildenden Kunst, die sich kurz vor oder ein bis fünf Jahre nach dem Abschluss des Studiums befinden.
Erforderliche Einreichunterlagen
Einzureichen ist ein Portfolio über die künstlerische Arbeit und eine Biografie mit Foto in ausgedruckter Form und als Maileinreichung an andrea.lehner-hagwood@virgil.at
Einreichfrist
Die Unterlagen müssen bis spätestens 14. April 2025 einlangen. Diese können nur zurückgeschickt werden, wenn ein frankiertes und mit der Adresse versehenes Antwortkuvert beigelegt wurde.
Aufenthaltsdauer
14. Juli bis 18. August 2025
Bedingungen
St. Virgil stellt das Atelier, die Infrastruktur des Hauses, freie Verpflegung und das Quartier zur Verfügung. Außerdem werden Material- oder Produktionskosten in der Höhe von € 600.- übernommen. Fahrtkosten können nicht rückerstattet werden.
Beide Künstler*innen erhalten voraussichtlich im Herbst 2026 eine gemeinsame Ausstellung im Kunstraum St. Virgil.
Post- und Lieferadresse
St. Virgil Salzburg, Ernst-Grein-Straße 14, A-5026 Salzburg mit dem Vermerk „Artists in Residence“
Kontakt
Andrea Lehner-Hagwood, Leiterin Kunstraum St. Virgil,
Tel.: 0043 676 87469532,
E-Mail: andrea.lehner-hagwood@virgil.at
Informationen zu St. Virgil
www.virgil.at