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Welcome at the Interface Culture program website.

Acting as creative artists and researchers, students learn how to advance the state of the art of current interface technologies and applications. Through interdisciplinary research and team work, they also develop new aspects of interface design including its cultural and social applications. The themes elaborated under the Master's programme in relation to interactive technologies include Interactive Environments, Interactive Art, Ubiquitous Computing, game design, VR and MR environments, Sound Art, Media Art, Web-Art, Software Art, HCI research and interaction design.

The Interface Culture program at the Linz University of Arts Department of Media was founded in 2004 by Christa Sommerer and Laurent Mignonneau. The program teaches students of human-machine interaction to develop innovative interfaces that harness new interface technologies at the confluence of art, research, application and design, and to investigate the cultural and social possibilities of implementing them.

The term "interface" is omnipresent nowadays. Basically, it describes an intersection or linkage between different computer systems that makes use of hardware components and software programs to enable the exchange and transmission of digital information via communications protocols.

However, an interface also describes the hook-up between human and machine, whereby the human qua user undertakes interaction as a means of operating and influencing the software and hardware components of a digital system. An interface thus enables human beings to communicate with digital technologies as well as to generate, receive and exchange data. Examples of interfaces in very widespread use are the mouse-keyboard interface and graphical user interfaces (i.e. desktop metaphors). In recent years, though, we have witnessed rapid developments in the direction of more intuitive and more seamless interface designs; the fields of research that have emerged include ubiquitous computing, intelligent environments, tangible user interfaces, auditory interfaces, VR-based and MR-based interaction, multi-modal interaction (camera-based interaction, voice-driven interaction, gesture-based interaction), robotic interfaces, natural interfaces and artistic and metaphoric interfaces.

Artists in the field of interactive art have been conducting research on human-machine interaction for a number of years now. By means of artistic, intuitive, conceptual, social and critical forms of interaction design, they have shown how digital processes can become essential elements of the artistic process.
Ars Electronica and in particular the Prix Ars Electronica's Interactive Art category launched in 1991 has had a powerful impact on this dialog and played an active role in promoting ongoing development in this field of research.

The Interface Cultures program is based upon this know-how. It is an artistic-scientific course of study to give budding media artists and media theoreticians solid training in creative and innovative interface design. Artistic design in these areas includes interactive art, netart, software art, robotic art, soundart, noiseart, games & storytelling and mobile art, as well as new hybrid fields like genetic art, bioart, spaceart and nanoart.

It is precisely this combination of technical know-how, interdisciplinary research and a creative artistic-scientific approach to a task that makes it possible to develop new, creative interfaces that engender progressive and innovative artistic-creative applications for media art, media design, media research and communication.

EXHIBITION

Mädchen* sein!? Vom Tafelbild zu Social Media

Ausstellung bis 6. April 2026 Lentos Kunstmuseum Linz, Ernst-Koref-Promenade 1, 4020 Linz

Ausstellungsbeteiligung von Iris Christine Aue
Ausstellungsgestaltung: Margit Greinöcker & Tobias Hagleitner

Was bewegt Mädchen* aktuell und welche Rollenbilder werden uns aus der Vergangenheit überliefert? Die zeitgenössische Kunst verhandelt Mädchen*bilder häufig in sozial motivier-ten Themen: Coming of Age, Selbstoptimierungstendenzen – nicht selten in Wechselwirkung mit Social Medias – fluide Geschlechter, Themen der Diversität, Interkulturalität und Inklusi-on.

Neben frühen Repräsentationsbildnissen und Heiligenbildern tauchen weibliche Kinder und Jugendliche quer durch viele Zeiten als Modelle von Künstler:innen oder als Ausdruck aufblü-henden Lebens im Widerstreit mit der Vergänglichkeit auf. In neun thematischen Kreisen steuert die Ausstellung entlang mehrerer zeitlicher Zwischenetappen auf die Ära der digita-len Transformation zu. Anhand von über 150 Exponaten internationaler Künstler:innen ver-sucht die Ausstellung, die gegenwärtige Situation durch Rückbezüge auf Darstellungsmodi früherer Zeiten zu analysieren und aufzubrechen. Indem Mädchen* Initiative
ergreifen, zeigen sie der Welt, wer sie wirklich sind!
Kuratorin: Brigitte Reutner-Doneus
Ausstellungsgestaltung: Margit Greinöcker & Tobias Hagleitner
Konzept und Gestaltung Das Zimmer: Cécile Belmont und die Lentos Kunstvermittlung

Künstler:innen: Iris Andraschek, Markus Åkesson, Özlem Altin, Iris Christine Aue, Laila Bachtiar, Alfredo Barsuglia, Werner Berg, Margret Bilger, Hans Böhler, Dietmar Brehm, Anna Breit, Eugenie Breithut-Munk, Heinrich Campendonk, Emil Czech, Canan Dagdelen, Stephan Dakon, Albin Egger-Lienz, Josef Engelhart, Claire Fontaine, Lucian Freud, Gertrud Frey, Dwora Fried, Hans Fronius, Georgios Georgolios, Lucy Glendinning, Dorothee Golz, Nilbar Güreş, Marlene Haring, Anna Elisabeth Hausswolff, Julie Hayward, Nina Hollein, Bu Hua, Wolfgang Hutter, Bernhard Keilhau, Demeter Koko, Jaroslav Král, Iris Legendre, Maximiliano León, Mike Mac Keldey, Matthias May, Jürgen Messensee, Paula Modersohn-Becker, Fernando Moleres, Kolo Moser, Mihaly Munkacsy, Muntean/Rosenblum, Rinke Nijburg, Felix Nussbaum, Monika Oechsler, Lorraine O’Grady, Margit Palme, Sergius Pauser, Karin Maria Pfeifer, Vanessa Jane Phaff , Pablo Picasso, Rory Pilgrim, Charmaine Poh, Teresa Präauer, Bernhard Prinz, Odilon Redon, Johann Baptist Reiter, Rosa Rendl, Anton Romako, Elisabeth von Samsonow, Isa Schieche, Egon Schiele, Martin Johann Schmidt, Rosa Schweninger, Jakob Seisenegger, Clara Siewert, Wu Shaoxiang, Anna Skladmann, Edith Stauber, Ceija Stojka, Annelies Štrba, Jutta Strohmaier, Sophia Süßmilch, Magda Tothova, Veronika Veit, Borjana Ventzislavova, Maja Vukoje, Bertha Wuilleumier, Amelie von Wulffen

Kuratorin: Brigitte Reutner-Doneus
Ausstellungsgestaltung: Margit Greinöcker & Tobias Hagleitner
Konzept und Gestaltung Das Zimmer: Cécile Belmont und die Lentos Kunstvermittlung

www.lentos.at/ausstellungen/maedchen-sein