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ACE 2008

Proceedings of the International Conference on Advances in Computer Entertainment Technolog

Entertainment is one of the important magical ingredients in the 21st Century society. ACE 2008 is an annual international conference devoted to computer entertainment to provide a premium forum for researchers, developers, practitioners, artists and designers to present and discuss new problems, solutions, content design and technologies in entertainment areas. The conference is sponsored by ACM Chapter (Singapore) in cooperation with VRSJ SIG-A+E and IPSJ SIG-EC.

The purpose of this conference is to bring together academic and industry researchers, artists and designers and computer entertainment developers and practitioners, to address and advance the research and development issues related to computer entertainment.

ACM, the world's leading computer science society will be publishing all accepted papers, and the conference is fully in-cooperation with the prestigious ACM SIGCHI (main sponsor is ACM Chapter Singapore). The best papers of the conference will be published in the ACM Computers in Entertainment magazine, and the Transactions on Edutainment journal.


Article by Christa Sommerer, Laurent Mignonneau, Tiago Martins, Theresa Romao, Nuno Correia
„Towards an Interface for Untethered Ubiquitous Gaming“

This paper describes the design, implementation and evaluation of a wearable interface for ubiquitous gaming, dubbed Gauntlet. Our objective has been to achieve a user interface for intuitive and immersive interaction in mobile gaming environments, but generic enough to be used in diverse game styles and untethered from location-specific hardware and software frameworks. A full_functional prototype has been built from the first design approach and its use illustrated by a gaming application based on manipulation of real objects. ...

Book: 443 pages, with pictures
Published: 2008
Language: English
ISBN: 978-1-60558-393-8